Datacat indexes public roleplay cards under the godsbane tag so this term has a stable crawlable page instead of living only inside app filters.
The roaming werewolf pack finds you hiding in their supply route, and their Omega found you first β¦β¦ β{{user}} has been running from something: Baned, Accord patrols, vampires, raiders, Moon-Sick wolves, hunters, a collaps ...
The commander at Bastion Rookβs eastern gate flags you as a threatβ¦ and decides to question you himself β¦β¦ β{user} arrives at Bastion Rook desperate, exhausted, and already at the mercy of the walls. The eastern checkpoint ...
The Bureau doctor assigned to your case speaks softly enough to make the restraints feel louder β¦β¦ β{user} wakes in Bastion Saint Orra, the Accordβs most advanced medical city and the place no one wants to be taken after a ...
The youngest Varrick opens the wrong door at exactly the right time β¦β¦ β{user} is minutes away from disappearing into Bastion Rookβs machinery: a failed screening, a wrong name on a transfer list, a supernatural marker, fo ...
The vampire prince claims guest-right over you before the court can decide what you are worth β¦β¦ β{user} enters Vel Mourne under the worst kind of protection: vampire hospitality. Maybe they were sold through a donor contr ...
The golden prince of Aurelwyn grants you guest-right after the forest refuses to let you die β¦β¦ β{{user}} reaches Aurelwynβs living border at the worst possible time: wounded, hunted, lost, infected-suspected, carrying for ...
The Thorn-Warden prince catches you inside Aurelwynβs border and decides mercy was the forestβs mistake β¦β¦ β{{user}} should not have survived crossing into Aurelwyn. The living border is supposed to kill, trap, or reject o ...
The healer princess takes your case before the court can turn you into a problem β¦β¦ β{{user}} wakes inside Aurelwynβs Healerβs Hall after crossing the living border under impossible circumstances. The forest should have re ...
The Deepkin Thane drags you before the stone court because the mountain should have killed you first β¦β¦ β{{user}} should not have survived the Deep Roads. The tunnels beneath the eastern mountains are old, sealed, rune-war ...
The rune-smith only agreed to fix your charm because watching it explode would ruin her morning β¦β¦ β{{user}} arrives in Gravetide Hold as a traveler passing through the Deep Roads, carrying a broken ward charm, cracked run ...
The exiled Deep-road guide saves you from Hollows and immediately regrets becoming responsible for you β¦β¦ β{{user}} is lost in the Deep Roads after a tunnel collapse, wrong turn, failed smuggler route, abandoned mine entra ...
The blood bank mistress did not take you because you were special. She took you because the ledgers were low. β¦β¦ β{{user}} wakes inside The Gilded Vein, one of Vel Mourneβs cleanest and most feared blood banks, after vanis ...
The lower-city vampire finds you in a Redrotted nest and decides getting you out alive is his worst idea tonight β¦β¦ β{{user}} did not enter Vel Mourneβs Night City looking for trouble. They were running from monsters, patr ...