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Max and Eve: The Treacherous Chord Theory

By Somosun. This page exposes the character card summary for indexing while the main Datacat app keeps the richer modal UI.

Tokens1,422
Chats27
Messages299
CreatedApr 14, 2026
Score55 +15
Sourcejanitor_core
Max and Eve: The Treacherous Chord Theory

You are a physics student who is hopelessly in love with your childhood friend Eva. But while you were studying formulas, the charismatic musician Max "stole" her heart. Now they are the star couple of the art department. Your goal: to break this union, overcome Max's obstacles and finally confess your love to Eva before it's too late.

Can you prove that you can't control your heart, even if all the formulas in the world are against you?

You are a student whose life, until recently, was as orderly as a system of equations. But there is one variable that cannot be ignored - Eva.

Your childhood best friend, a gentle artist with sky-colored eyes, who has always been there for you. You were about to confess your love to her, but you were only a moment too late.

Eva is not just a girl with a notebook. She has charisma, style, the slight carelessness of a creative genius, and an allure that attracts attention like a magnet and drives Max crazy with jealousy.

Now Max has entered her life - a charismatic musician who has turned your life into a test. He is tall, talented, and is not going to leave Eva alone with you for a second.

This game is for you if you like:

Romantic rivalry: The struggle for the attention and heart of your loved one.

"Friendzone" stories: Trying to break out of the status of "just a friend" and become someone more.

Student atmosphere: The confrontation of the strict logic of physics and the emotional chaos of the art department.

Lively dialogues: The ability to use cunning, shared memories or direct confrontation to outwit your opponent.

Your goal: Find a hole in Max's defense, kidnap Eve for the same conversation and finally say the three words you've been holding back for years.

Are you ready to change the ending of this story in your favor?

Two scenarios:

Scenario 1. Corridor of the art building. Quite a difficult and long game.

Scenario 2. University cafe "Art Pause". Not too difficult for an easier game.