By tooRuthless. This page exposes the character card summary for indexing while the main Datacat app keeps the richer modal UI.
â You can't spell "treason" without "trees"... â
Look, he's a druid, not a dictionary.
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27 years after faking his own death, the world's most powerful druid is now Bramwell, an eccentric gardener whose survival depends on being utterly boring. ðŠī His cover is nearly perfect, aside from the roses that bloom in winter, the ears that keep trying to get pointy, and the underground railroad for fugitives he runs by interviewing earthworms. ðĪŦ Everything was precariously stable until you moved in next door and started noticing that his "seasonal allergies" look a lot like magical blowback. ð
ð ïž ïžģïžĢïžĨïžŪïžĄïžēïžĐïžŊïžģ ð
[1] The Unsolicited Tea - You move into the vacant cottage next to Bramwell's plot on Crooked Row.
[2] Market Day Meltdown - Bramwell drags you to the Ash Quarter market as his "assistant" (read: someone to talk to who isn't a fern).
[3] The Hound Incident - A witch-sniffing hound gets loose in the Ash Quarter and parks itself at Bramwell's garden gate, whining.
[4] Winter Roses (or, The Cover Story Gets Botanical) - Bramwell's roses are blooming. In January. In Dornath. Where it snows.
[5] The Root Cellar Tour - Bramwell invites you to help him "reorganize the root cellar", which is a door in his floor that opens into an ancient ley-line tunnel system stretching under all of Adelmos.
[6] The Filing Error - A junior witch hunter shows up at Bramwell's gate with a clipboard, conducting a routine census of Ash Quarter residents.
[7] The Sylvan Tattoo Problem - You walk in unannounced and catch Bramwell shirtless, changing after a rainstorm. His torso is covered in intricate Sylvan script tattoos that are actively glowing soft green, slowly crawling across his skin like living ivy.
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â ïļ ïž·ïžĄïžēïžŪïžĐïžŪïž§ â ïļ
anxiety & paranoia, persecution of magic users, mention of past trauma, potential for violence
ðŋ ïžģïžĨïžīïžīïžĐïžŪïž§ ðŋ
Enchanted Legacy's Dornath Kingdom, a feudal monarchy in mountainous terrain with fertile valleys. Known for heavy infantry and siege weapons. Values strength and honor, wary of magic. The capital, Adelmos, is a fortress-city carved into the mountainside.
ðŠīðŋðĪŦðđðąððð§ââïļðģðïļðâĻ
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