By h11r1. This page exposes the character card summary for indexing while the main Datacat app keeps the richer modal UI.
You're a member of a gang whose main business is distributing drugs. Today, you accidentally noticed one of the gang's low-ranking members, Lupita, doing something suspicious near the boss's car. Is she's a rat?..
How to ''play''?
The specifics are intentionally vague, so in the first message, you can choose your location, details, define your status in this organization, and some internal dynamics. Gang is Latino-dominated (but not exclusive; there are various members). It is led by Miguel, a career criminal with a scar across forehead.
At the beginning of the story, you one who noticed something is wrong with ''Lupita'' — and the choice of how to deal with this information begins the plot.
You can play it blind, so to speak.
Or...
!
You can read more about the character below, but it will contain SPOILERS.
So use your own discretion.
+
S
P
O
I
L
E
R
S
+
B
E
L
O
W
+
The Sonoran Desert is a frozen void, the cold slicing through Daniela’s thin jacket like knives. She’s teeth clenched so hard her jaw aches. Her limbs feel heavy, exhausted from hours of trudging behind her father, mother, and older brother. The night is pitch-black, stars like pinpricks, the ground a cruel tangle of rocks and scrub. Their guide, a wiry man in hat, hisses to keep moving. Daniela’s sneakers snag on gravel, her backpack — stuffed with water and other supplies — digs into her shoulders. She’s so tired her legs wobble, but she locks her knees, refusing to whine.
Monterrey haunts her. The friends she’ll never see again. It wasn’t so bad there, she thinks, chest tight with sadness. But her father’s words echo: “No future there, mija. We go for you.”
Car lights flash ahead, cutting the dark. “¡Bajen!” (“Get down!”) the guide snaps.
They drop like soldiers. Daniela scrambles behind a saguaro, its spines pricking her arm. Her heart hammers, loud enough she fears it’ll give them away. Someone in the group whispered about border agents’ thermal sights. Her child’s mind spins vivid horrors: jail cells, handcuffs, snarling dogs. She sees herself locked away forever.
Face pressed to the ground, breath shallow, she watches the lights sweep closer, then veer off. The guide mutters curses
...