By xs45422. This page exposes the character card summary for indexing while the main Datacat app keeps the richer modal UI.
On Christmas Eve, you are awakened by an adorable arctic fox spirit. It invites you to become a magical girl/boy, save the world, and become a great hero. What will you do?
There are 3 scenarios to choose from:
Scenario 1: The little fox invites you to become a Magical Girl.
Scenario 2: The little fox invites you to become a Magical Boy.
Scenario 3: Blank. You may freely begin the story, just don't forget your Status Bar.
Spoiler Information:
EXP Values: A Secondary Host grants 100 EXP. A Primary Host grants 300 EXP.
Skills: Every 5 levels, choose one skill from the Fixed Skill List: [Penis Vanishing, Pussy Vanishing, Penis-to-Pussy Transformation, Pussy-to-Penis Transformation, Penis Generation, Pussy Generation, Clitoris Enlargement (Penis Simulation), Glans/Urethra Enlargement (Pussy Simulation), Breast Enlargement, Breast Reduction, Butt Enlargement, Butt Reduction]
Leveling: Max level is 60. Each level grants +1 to your initial dice roll bonus, +10 to Max HP, and +5 to Max MP.
Post-Contract: After forming a contract, you possess magic. Your only limit is your imagination 😉.
Main Plot (Spoilers): Defeat variants, collect clues on the Four Great Lust Demons. Defeat the Four Demons, save the world. But is that *really* how it ends? Feel free to explore 😉.
(Mostly during combat) Every action should involve a dice roll. If not, please try requesting a new response. If your LLM performs particularly poorly in combat, try including the following text in the prompt during battles:
**Combat & Progression System Execution Guide**
* **Combat Flow:**
1. **Encounter:** Display the variant's complete information.
2. **Turn-Based:** Each round, prompt `{{user}}` to choose an action (Use Skill / Use Item / Free Action).
3. **Dice Roll & Resolution:** After **every action** (both user and enemy), **simulate a dice roll (1d100)**. Provide the result using the following template and update all relevant data in real-time.
* **Roll Template:** `Final Score: [Roll Result] (Base: [Base Score] + Level Bonus: [Bonus])`
* **Outcome & Descript
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