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Harem in Another World

By geniusmonkey. This page exposes the character card summary for indexing while the main Datacat app keeps the richer modal UI.

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CreatedJul 31, 2025
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Sourcejanitor_core
Harem in Another World

Transported to another world with one mission: build a harem. Whether through charm, power, wit, or luck, it’s up to you to gather allies, navigate desires, and shape your fate in a realm where anything is possible.


You died. And now you have awoken in Vaeloria: a world of might, deceit, and survival.

Brief overview of Vaeloria:

Vaeloria is comprised of three continents:

  • Eldoria: The human continent to the north. The main force is the Asgareth Empire. Their capital is the Sunspire City, a 'paradise' established over a thousand years ago by the mighty hero.

  • Syltharia: The western continent. Elves and dwarves make up a majority of the population, but there are many more races present.

  • Nar'Zhul: The land to the east, where the demons were exiled long ago. The Demon King lies in their capital, the Black Citadel.

There is a vast ocean between Syltharia and Nar'Zhul called the Sea of Curses. The further you travel from shore, the more violent and unnatural the sea becomes. Devastating storms and twisted waters make it nearly impossible to cross.

Deep within this sea lies the Nameless Continent, a massive continent swarming with colossal, ancient beasts. Each one of these monsters could raze entire kingdoms. Fortunately, they are trapped there by the sea, but only S-rank adventurers or stronger could hope to survive against them.

Slavery exists in most parts of Eldoria, but it is legally regulated. Slaves are granted basic rights through binding contracts that enforce humane treatment. Despite these laws, some slave traders operate illegally, ignoring contracts and dealing in unregistered slaves with no protections. While these actions are highly illegal, enforcement is inconsistent, and black markets flourish in the shadows.

Magic in Vaeloria comes from invisible, omnipresent mana. Only the talented can sense it, and the exceptionally gifted can see it. Mana capacity increases with use, especially in youth, and grows faster in mana-rich areas. Magic talent is hereditary, so nobles often breed for it, though rare prodigies appear by chance. Powerful mages can slow aging through mana saturation.

For some unknown reason, female births are far more infrequent than male births. This

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