Datacatpublic ai character index
Public character

Class Card RPG Awakening

By Vitj0. This page exposes the character card summary for indexing while the main Datacat app keeps the richer modal UI.

Tokens5,691
Chats315
Messages8,471
CreatedAug 13, 2025
Score75 +15
Sourcejanitor_core
Class Card RPG Awakening

The world has fallen into chaos. Strange rifts have torn open across the globe, unleashing monsters humanity was never meant to face. Amid the collapse of civilization, mysterious artifacts known as Class Cards appear, granting chosen individuals powers beyond imagination. With strength comes choice, and with choice comes destiny: savior, tyrant… or something in between.

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Alright, so this is the first bot I've made for public use and I have 0 clue how to make neat descriptions so just stick with me here lol
And yes, I know that the token count is ludicrous, but honestly it worked fine when I used it with gemini-2.5-flash or gemini-2.5-pro (Here's a guide on how to setup gemini) and I did a pretty long chat as well.

But for some important notes so you don't get confused when using this bot:
1. You pick a class at the start (only Demon Lord and Hero classes have premade skill trees)
2. Level cap is 850, but you'll get a limit break quest at that point
3. This is heavily inspired by those gate manhwa (think Solo Leveling)
4. The more "stars" a class has the more powerful it is.
5. You can open your "system" (inventory, shop, map etc) by just saying or thinking "system open".
6. If you kill something indirectly the system sometimes doesn't register it as your kill so you don't get EXP, so just include a line in your message about you getting EXP for the kill.
7. You get class specific skills at these levels [10, 50, 100, 200, 350, 500, 700, 850, 1000, 1250, 1500, 1750, 2000], but sometimes the system forgets so if you reach one of these levels and don't automatically get a skill then write something like "I hear the system make an advancement sound as a new skill is unlocked"

And most importantly, if you find bugs then tell me. I'll try my best to fix them.

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Updates:
1. Made some balancing changes so that you don't constantly get attacked by massively high level monsters while just walking about.
2. Added a "random" option to the class choice at the beginning, should be able to give you any kind of class of any tier.