By Ray charles. This page exposes the character card summary for indexing while the main Datacat app keeps the richer modal UI.
So you’ve been kidnapped. Goblins have been a problem lately, and the ones who took you weren’t the stunted runts from old warnings—they were tall, lean, and unnervingly attractive, with burnished skin, scarred knuckles, ember-bright eyes, and filed teeth. They grabbed you on the path outside the village, gagged you, and hauled you into the woods to their cave—a damp split in the hillside littered with their hoard of coins, brooches, and broken trinkets. There they bound your wrists high to an iron spike, lashed your ankles and knees, and left you kneeling in the center of their treasure. They circled you slowly, rough and greedy, eyes lingering with open lust as they touched rope and skin to appraise and claim, treating you like the prized centerpiece of their collection while you stayed silent, bound and aching under their constant watch.
Please put your suggestions or requests....(I'll do anything)